As part of Working on Wellness, WSKG is partnering with the Binghamton City School District to create media clips based upon existing Movement in the Classroom physical education curriculum. These video segments range in length from five to fifteen minutes demonstrating simple yet meaningful movement activities that are easily replicable in the classroom or home setting and are aligned with New York State Standards. During the Working on Wellness initiative, WSKG will film, package, and share fifty lessons with regional school districts. These clips will also be featured as segments on WSKG-TV.
Binghamton University Center for Applied Community Research and Development evaluated implementation of Kids in Motion media in K-5 classrooms assessing if physical activity increased during the school day in classrooms utilizing Kids in Motion media segments. Binghamton University compared classrooms using Kids In Motion videos vs. non-video classrooms to assess effectiveness of using movement and media in the classroom. Research shows on average, classrooms that implemented Kids In Motion videos increased student movement by 280%.
Grade Level: Kindergarten-2nd
Fitness Colors: Students use this video to match colors to exercises. Each color has an exercise associated with it and as the color is chosen students will perform that exercise for the allotted time.
School Day Fitness: This video is an exciting and relatable fitness activity about something all children understand- the school day! Using various psychomotor skills to act out their morning from waking up to getting to school, students love connecting exercise and creativity.
Sight Word Spelling: In this interactive video, literacy and exercise unite! Students use their bodies and imaginations to spell out simple sight words such as bike and cow.
Grade Level: Kindergarten-5th
Birthday Fitness: This video surrounds a theme children love- their birthday! Students exercise their way through a birthday celebration targeting the entire body while acting out things such as wrapping a present and blowing out the candles.
Wheel of Fitness: Students are chosen to spin the Wheel of Fitness and perform the exercise shown. These movements are fun and engaging while ranging from individual, partner to group exercises that include planks, rock paper scissors while jogging and the chicken dance!
Minute to Win It: Based on the popular game show, Minute to Win It, students perform various exercises for one minute in order to gain points. Different exercises such as hopping on one foot and squat thrusts are worth different point values.
Fitness Bingo: Students fill out their bingo cards while doing exercises to move the whole body. The teacher pulls a card that has an exercise on it and if the student has that exercise on their card they do the activity and mark it off until someone has BINGO!
Weather Fitness: Students “rediscover” weather in this video as they use movement to act it out. This teacher led video walks students through different types of weather such as rain, snow and a rainbow using various psychomotor skills.
Vacation Fitness: In this video, students move through the motions of going on a vacation. Starting with picking a destination and eventually getting to their destination- the beach!
Survival Fitness: This video allows students to learn survival skills while using psychomotor and listening skills! As they learn important skills they might need if they were on a deserted island, the teacher has students act out things such as building a fire, swimming, and climbing!
Sports Fitness: In this video, students learn about fitness as they follow along with their teacher to perform exercises that can be found in all different sports. Using their cognitive and psychomotor skills, students move the entire body to target all muscle groups.
Animal Fitness: In this video, the teacher demonstrates how to move like an animal, using commonly known animals such as a fox, dog and an inchworm, while using various exercises.
Jumping Math: This math lesson includes using different types of jumps such as jumping jacks and side to side jumps to count in numeric patterns. As the students do different types of jumps, they count in various ways such as counting by 2’s, 3’s, and 5’s.
Marvin K. Mooney: Fitness and literacy unite in this video as the teacher reads the book “Marvin K. Mooney Will You Please Go Now” by Dr. Seuss. Students listen carefully and safely jump up out of their chairs with their hands over their heads every time they hear the word “GO!”
Waddle: Students act out different animals in the book “Waddle” by Rufus Butler Seder as the teacher reads aloud. Students listen carefully for the animal name and the verb describing how that animal moves, then act out the animal!
Music Break Waving Flag: Use this fun video to let students take a short break to get their wiggles out! Following along with their teacher, students perform different steps to the song “Waving Flag” to take a brain break and get their hearts pumping.
Music Break Wipeout: Get students up and moving to the popular song “Wipeout,” in this interactive video. Students take a brain break for some physical activity as they follow along with their teacher and show off some of their exercising moves!
Grade Level: 2nd-5th
Move That Math: Students draw two cards and add them together to find out how many repetitions of a certain exercise they will be doing. The teacher then calls out different exercises at random ranging from skiers to crunches for students to do.
UNO Fitness: In this interactive video, students use the popular game, UNO, to combine math, colors and psychomotor skills. Each card color has a designated exercise associated with it and the number on the card designates how many times the student will perform that activity.
Dice Fitness:This video is a fun spin on a dice game. Each number on the die represents a different exercise and the number represents the number of repetitions the student performs a certain activity such as jump ropes or desk push-ups.
Tour Through New York State: In this video, the teacher takes students on a virtual tour of NYS while incorporating music and movement. The tour includes important landmarks and sightseeing hot spots throughout NYS while incorporating history and physical activity!
Musical Math Facts: In this video, students make learning math fun! The teacher holds up a card with a math problem and exercise. The student must solve the problem and perform the designated exercise that many times.
Deal or No Deal:In this video, students pick a card with an exercise on it; they then decide whether to take the deal by showing a thumbs-up or to decline the deal by showing a thumbs-down. Students may pass once and then must perform the exercise on the second card they select.
Grade Level: 3rd-5th
Active Deck of Cards: Using this interactive video, students put a twist on a card game! Each suit in the deck of cards is equivalent to an exercise and the number on the card is equivalent to the number of repetitions the student must perform that exercise.
Music Fitness Part 1: Students follow their teacher’s instruction as they walk through a plethora of movements and stretches that target the whole body. Each of the psychomotor movements corresponds to the beat or rhythm of the music.
Music Fitness Part 2: Students follow their teacher’s lead as they move through movements and stretches that target the whole body. Each of the psychomotor movements corresponds to the beat or rhythm of the music making students use their cognitive skills.
Fun in Fitness: Students have fun in fitness as they follow along with their teacher as she walks them through a variety of exercises and stretches targeting the whole body. Using their psychomotor and cognitive skills, students get a good exercise and stretch.
Action Verbs: Students connect exercise and literacy by acting out the verb in the sentence that the teacher has read. Students identify the verb within a sentence and complete the physical task in an engaging way!
Are You Stronger Than a 5th Grade Teacher?: Students have a blast in this video competing against their teacher in this game of fitness and fun! Students pick an exercise to execute such as push-ups or squat jumps and gain points if the class can outlast their teacher in performing that exercise.